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Lonely Mannequin

This is a modest yet noteworthy project that holds a special place in my portfolio. As my first-ever Blender animation, it provided an opportunity for me to experiment with various aspects of the software and learn through trial and error. The primary objective of the project was to create a simple but captivating animation featuring a mannequin, which I accomplished with great enthusiasm. This project represents my initial steps into the world of 3D animation and serves as a testament to my growth as an artist.

3D version of a study desk, with a focus on the cast of shadows and lighting. I have taken care to make it visually appealing and realistic.

3D version of a study desk, with a focus on the cast of shadows and lighting. I have taken care to make it visually appealing and realistic.

The ancient Sassanian's coin I used as a texture for the scene

The ancient Sassanian's coin I used as a texture for the scene

Armature and bone structure for the mannequin

Armature and bone structure for the mannequin

Assigning mesh to the bones

Assigning mesh to the bones